GameRamp, an AI-native publishing operating system for next-generation mobile games and consumer apps, has raised $5.4 million in a pre-seed funding round. The round was led by BITKRAFT Ventures, with participation from South Park Commons, Mixi, and DeVC.
The funding will be used to expand GameRamp’s engineering and applied AI teams across the US and India, and to launch two new services—Sentinel and Grow, the company said in a press release.
Founded by Vivek Ramachandran and Sashank Vandrangi, GameRamp aims to supercharge monetization and scaling for app and game developers. Its platform enables developers to automate experimentation and deployment of monetization strategies, resulting in revenue gains of 40–60%, while continually optimizing user experience in the background.
“Scaling new apps or games has increasingly become hyper-competitive. Developers need to be best-in-class in an array of disciplines outside the core product experience. What if we could turbocharge this with AI?” said Vivek Ramachandran, Co-founder & CEO of GameRamp.
GameRamp’s upcoming products include:
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Sentinel: An AI-driven system that uses reinforcement learning to offer real-time personalization of in-game economies and monetization.
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Grow: A one-click embedded financing solution that gives developers seamless access to growth capital.
With the mobile gaming and app ecosystem rapidly evolving, GameRamp positions itself at the intersection of AI, automation, and finance, offering developers the tools to scale faster and smarter.
By: Arushi Agarwal




